Description
The purpose of this addon is to shorten overtimes. Very often, when the game goes into overtime, it lasts for quite a while, cause if one of teams manages to free it's players, the other has to start from the very beginning. With this addon active, when the game goes into overtime the release switches are jammed, so both teams can't release anymore.
When the overtime begins every player recieves a message, telling that the switches are blocked. Since that moment the switches are covered by blocker, so no one can touch them. Be careful, because blocker also blocks projectiles, so you can't shoot through it. If attacking player touches blocker everyone else is notified about it.
Installation
If you have downloaded the ut4mod version, just double-click the file and follow the installation wizard's instructions. In case UT4MOD file doesn't show-up with an U-icon and you've being asked to choose program to open file with, please use UT2Kx_Regcheck tool, to fix UT4MOD-file association. If the UT4MOD-file has an icon but double-clicking does nothing, it is recommended that you reinstall the latest patch, and the problem should be fixed.
If you have downloaded zip package, just extract it's contents (excluding JBAddonOvertimeLastChance folder, unless you're a coder), into your UT2004 folder.
Settings
This addon has two options:
Setting up a server
Don't forget to add the JBAddonOvertimeLastChance package to ServerPackages list. When creating a server, select the "Overtime Last Chance" addon on the "Add-ons" tab.
Source Code
The source code is supplied with the addon, in UT4MOD version all you need is to select the appropriate option when selecting components that will be installed. In case with zip version it's in JBAddonOvertimeLastChance folder, in the archive. Most code is made by myself, though some of the bits are taken from another JBAddons. Which exactly is said in the comments in the code. If you want to use my bits of code - feel free to use it, just inform me what for you are using it.
Credits
To Mychaeel for helping me out with some issues. Tarquin, G.Lecter, ZedMaestro and Mychaeel again for ideas, help and testing. Wormbo for his code of JBGameRulesLlamaHunt.FindLlamaHuntRules
Copyright Notices
This software does not come with a warranty of any kind, unless noted otherwise
by the copyright holder or warranty provider. The entire risk of the performance
and quality of the program lies with you. Should the program prove defective,
you will assume all costs for required of repair or correction.
This mutator is not related with Epic Games Inc., Digital Extremes or Atari in any way.
You are NOT allowed to commercially exploit this software!
You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS, Magazine, etc.), provided you include this file and leave the archive intact.
UNREAL ©1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT ©1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc.
UNREAL TOURNAMENT 2003 ©2002 Epic Games, Inc. All Rights Reserved. Manufactured and marketed by Infogrames, Inc. under license of Epic Games, Inc. UNREAL TOURNAMENT 2003 and the UNREAL TOURNAMENT 2003 logo are registered trademarks of Epic Games, Inc.
UNREAL TOURNAMENT 2004 ©2004 Epic Games, Inc. All Rights Reserved. Manufactured and marketed by Atari, Inc. under license of Epic Games, Inc. UNREAL TOURNAMENT 2004 and the UNREAL TOURNAMENT 2004 logo are registered trademarks of Epic Games, Inc.
All other trademarks and trade names are properties of their respective owners.