Capture The Tree UT2004 V1.3
A mutator for UT2004
by TheCatcher
(3d tree models by Nocuous aka [CTCR]Noc)
Homepage: CatchersCTF Capture The Tree for UT2004
Forum: CatchersCTF Forums
This mutator changes the UT2004 Flags to Christmas Trees.
Installation UT4Mod:
Unzip & Double click on the UT4Mod file.
Installation Non-UT4Mod:
Place the following files in the System Folder
CaptureTheTreeUT2004V13.int
CaptureTheTreeUT2004V13.u
CaptureTheTreeUT2004V13.ucl
If you are running a server. Add the following line to the [Engine.GameEngine] section of your UT2004.ini file. The ServerPackages= lines tell the Unreal engine to insure that the players have these packages. Failure to do this will result in invisible flags for your players.
ServerPackages=CaptureTheTreeUT2004V13
Starting a Single Player Game:
Select a Capture The Flag game type and Map then select the "Capture The Tree V1.3" mutator from the mutator's tab.
Starting a Server:
If you are running a Listen or Dedicated server from the UT2004 user interface. Select a Capture The Flag game type and Map then select the "Capture The Tree V1.3" mutator from the mutator's tab.
If you are running a server via UCC.exe. Use a command line like the following to use CaptureTheTreeUT2004V13.
ucc server CTF-FaceClassic.ut2?game=XGame.xCTFGame?mutator=CaptureTheTreeUT2004V13.CaptureTheTree
If using multiple mutators, separate them with commas as follows
ucc server CTF-Citadel.ut2?game=XGame.xCTFGame?mutator=CaptureTheTreeUT2004V13.CaptureTheTree,KickIdlersUT2004V1.KickIdlers
HTTP Redirect:
If you are using an HTTP redirect site for your server, download CaptureTheTreeUT2004V13.u.uz2 (326 KB) and copy it to your the HTTP redirect folder.
CaptureTheTree Grinch Sound Options
CaptureTheTree can optionally play sound snipets of the Grinch That Stole Christmas cartoon when major CTF events occur. To enable Grinch sounds, one of the CaptureTheTreeAnnouncer UAX files must be installed with the CaptureTheTreeUT2004V13 mutator.
There are 2 different CaptureTheTreeAnnouncer UAX files available. A High Quality (22kbps) UAX file (CaptureTheTreeAnnouncerHQ.uax - 5.2MB) and a Low Quality (8kbps) UAX file (CaptureTheTreeAnnouncerLQ.uax - less than 1MB).
If both UAX files are installed the HQ UAX file will be the default.
If neither of the UAX files are installed, there will be no Grinch sound snipets played for major CTF events.
Setup Sound Option:
Place one or both of the following files in the Sounds Folder
CaptureTheTreeAnnouncerHQ.uax
CaptureTheTreeAnnouncerLQ.uax
If you are running a server. Add one or both of the following lines to the [Engine.GameEngine] section of your UT2004.ini file. The ServerPackages= lines tell the Unreal engine to insure that the players have these packages. Failure to do this will result in no Grinch sounds for your players (unless they have one or both of these files already installed).
ServerPackages=CaptureTheTreeAnnouncerLQ
ServerPackages=CaptureTheTreeAnnouncerHQ
HTTP Redirect for Sound Option:
If you are using an HTTP redirect site for your server, copy one or both of these files to the HTTP redirect folder.
CaptureTheTreeAnnouncerHQ.uax.uz2 (2.2 MB)
CaptureTheTreeAnnouncerLQ.uax.uz2 (754 KB)
Distribution Files:
CaptureTheTreeUT2004V13 No Sounds (UT4Mod) (316 KB)
CaptureTheTreeUT2004V13 Hiqh Quality Sounds (UT4Mod) (2.6 MB)
CaptureTheTreeUT2004V13 Low Quality Sounds (UT4Mod) (1.1 MB)
CaptureTheTreeUT2004V13 No Sounds (Non-UT4Mod) (314 KB)
CaptureTheTreeUT2004V13 High Quality Sounds (Non-UT4Mod) (2.6 MB)
CaptureTheTreeUT2004V13 Low Quality Sounds (Non-UT4Mod) (1.1 MB)
Changes since V1.2:
Added bHidden=True to the CTTFlagCatcher Actor, to eliminate the default texture.
Changes since V1.1:
Changed the CTTFlagCatcher from a child of Mutator to a child of Actor. This resulted in the removal of CTTFlagCatcher from the mutator list.
Changes since V1.0:
Changed the bitmaps for the trees from 512x512 to 256x256. This resulted in a size change from 2.2MB to 700KB.