Here's the list of events GameLogger is able to recognize and write down.
- Kills
- Items being picked up
- Multikills (Double/Multi/Mega/Ultra etc)
- Killing Sprees (Dominating/Unstoppable etc)
- Heavy damage events (damage above the specififed threshold (from 60 to 90) inflicted by one player to another or to himself)
- Scoring events like:
- Objective (including PowerCore in ONS) being destroyed
- Flag being capturted
- Healing powernode
- Touchdown in BR
- Scoring a goal in BR
- Holding the DOM point
- First Blood
- Kill of a typing victim
- Combo activation
- Players entering or leaving the server
- Game events like:
- Flag being taken
- Flag being dropped
- Flag being picked up
- Flag being capturted
- Flag being returned by player
- Flag being automatically returned to it's placeholder by the game
- Bomb being taken
- Bomb being dropped
- Bomb being picked up
- Bomb being returned to the spawn point
- Last second save
- Team change
- Name change
- New round start (ONS and AS)
- Node state changes
- Player's messages sent via 'Say' command
- Player's messages sent via 'TeamSay' command
- With Jailbreak plugin the following Jailbreak events:
- Arena match start
- Team being released
- team being captured
- Player being jailed
- Player reconnect to the server
- Player being llamalized for reconnecting after being jailed
- Player winning the arena match
- New round start
Also logger writes down the server's settings, including settings specific for the current gametype:
For team games:
For Assault:
- Round limit
- Round time limit
- Reinforcement frequency
- Practice Timelimit
For Bombing Run:
For Onslaught:
- Core drain in overtime
- Swap sides after reset
- Current setup name
For double Domination:
- Time to score
- Time disabled
- Reinforcement frequency
- Practice Timelimit